Before getting my hands on animation, here are some research I found that would help me in my final assignment. In order for a good animation, here are the 2 things I need to grasp- Characterization and Acting.
Characterization is the method used by a writer to develop a character. The method includes (1) showing the character’s appearance, (2) displaying the character’s actions, (3) revealing the character’s thoughts, (4) letting the character speak, and (5) getting the reactions of others.
Defining Characterization
Characterization is the process by which the writer reveals the personality of a character. Characterization is revealed through direct characterization and indirect characterization.
Direct Characterization tells the audience what the personality of the character is.
Example: “The patient boy and quiet girl were both well mannered and did not disobey their mother.”
Explanation: The author is directly telling the audience the personality of these two children. The boy is “patient” and the girl is “quiet.”
Indirect Characterization shows things that reveal the personality of a character. There are five different methods of indirect characterization:
Url Link :http://www.readwritethink.org/files/resources/lesson_images/lesson800/Characterization.pdf
Timing for animation,Harold Whitaker and John Halas.
Foreword by John Lasseter, Pixar
Characterisation (acting)
Character animation is the ultimate achievement of animation art. It is a complex combination of craftsmanship, acting and timing.
Characterization in animation is concerned not so much with what the characters do, as how they do it. The audience is contioned to look at human characters in human situations. In animation this can only be a starting point. The cartoon character should not behave exactly like a human being. It would feel wrong and look wrong. Human reactions and human actions must be exaggerated, sometimes simplified, and distorted in order to achieve a dramatic or comic effect in cartoon.
Facial expression is an important part of characterization, but use the whole body to express feelings and emotions. The drawing of a character can be adapted to meet the needs of mood – in benevolent moments he would be drawn in soft, curved lines; when more aggressive the drawing would become rather angular with more straight lines; when afraid he would shrink back and become more spiky, his hair standing on end, and so on.
This website is really useful, it also has tutorials on lip sync. I would be using the same reference when I start on my lip sync. For now, I need to focus on the animation.
Url : http://books.google.com.sg/books?id=Y6ZRE4RO_PoC&pg=PA118&lpg=PA118&dq=CHARACTERISATION+IN+ANIMATION&#v=onepage&q=CHARACTERISATION%20IN%20ANIMATION&f=true
Acting
Good acting is believable and interesting.
(1) Believable acting
(2) Feel
(3) Think
(4) React
(5) Consistency
(6) Personality
(7) Mood
Believable acting
In the life of an animator there are short and rare moments of true magic. Those moments are the reason I became an animator, and they are the reason I still am one. I’m talking about a moment in which you look at the animation you’ve just created, and suddenly you believe your own character. Suddenly it’s alive, it’s there in its own right. Those are the moments of believable acting. Believable acting means that the audience feels that the character’s actions are the result of its own inner motives, and not the animator’s inner motives; that the character feels, thinks and reacts consistently according to its personality and mood. I emphasized the last sentence since it encapsulates many of the ingredients of convincing acting:
Feel.
The aim here is not just to portray clear and defined feelings (happy, sad, etc.) but to look for a kind of inner feeling that we have in us all the time – maybe it can be called “consciousness”. Try to “feel” your character when you create animation, not just move it around according to principles of animation.
Think.
Your character shouldn’t always act on immediate instincts. Look for opportunities to show thinking process, which leads to decision and action. It will enrich your animation with depth, complexity and believability.
React.
Acting is actually more or less a series of reactions – the character reacts to its environment, to other characters, to stimulus. Every action must have a reason. Make sure you know what your character is reacting to, and that the reaction is reasonable (in other words: it’s reasonable that this particular character will react in this particular way).
Consistency.
Retain a consistent attitude to your character’s reactions. A shy character (small, timid movements) that unexpectedly acts in an extroverted way with no clear reason, will suffer great damage to its credibility.
Personality.
The character’s personality dictates its reactions – i.e., its acting. Again, we are not necessarily talking about a definite personality such as “arrogant”, “grumpy”, etc. Try to get to know your character the way you know a family member or someone you work with. What makes him tick? What is he afraid of? What are his problems?
Mood.
Mood resembles personality – it, too, dictates the character’s reactions – but unlike personality, its effect is temporary. For example: a guy who’s hurrying to work acts and reacts in a very different way than the very same guy as he calmly walks his dog in the evening.
Url: http://www.animationarena.com/acting-and-animation.html
Characterization is the process by which the writer reveals the personality of a character. Characterization is revealed through direct characterization and indirect characterization.
Direct Characterization tells the audience what the personality of the character is.
Example: “The patient boy and quiet girl were both well mannered and did not disobey their mother.”
Explanation: The author is directly telling the audience the personality of these two children. The boy is “patient” and the girl is “quiet.”
Indirect Characterization shows things that reveal the personality of a character. There are five different methods of indirect characterization:
Speech
What does the character say? How does the character speak?
Thoughts
What is revealed through the character’s private thoughts and feelings?
Effect on others toward the character.
What is revealed through the character’s effect on other people? How do other characters feel or behave in reaction to the character?
Actions
What does the character do? How does the character behave?
Looks
What does the character look like? How does the character dress?